Easy is one of the difficulty settings of Crysis. Easy is mainly for players who have never played first person action games before or who prefer to sight-see.
Differences[]
- Able to control mounted guns on vehicles while driving
- Nanosuit has a faster energy recharge time
- Enemies' AI is much weaker
- When the player is hit, his/her enemies glow red, revealing their position
- The player can avoid grenades with the grenade warnings
Capablities[]
Player[]
- Player's energy recharging delay is 1 second. Recharging to maximum energy takes 6 seconds in armor mode while stationary, 7 while moving, and 8 seconds in other Nanosuit modes
- Player's health regeneration delay is 2.51 seconds, regenerating to maximum health takes 8 seconds in armor mode, 10 while moving, 12 seconds in other Nanosuit modes, and 15 seconds in other Nanosuit modes while moving
- Maximum strength recoil absorption energy cost is 7
- Players can control vehicle mounted weapons from the driver seat and tag enemies with binoculars
AI[]
- Enemies have a small delay of recognizing before confirming what they see and react slowly
- Enemies have low accuracy
- Enemies cannot fire accurately against hiding positions
- Korean infantry speak English
- They will quickly appear in the minimap upon attacking the player
Game[]
- There is a grenade warning
- Enemies glow red when they hit the player
- Lowest number of enemies
Difficulty levels |
Easy · Normal · Hard · Delta |