Production information

Bauer & Kopka




Assault rifle

Technical specifications
Damage Per Hit


Magazine Size

30+1 rounds

Maximum Ammunition

31+300 rounds

Fire Mode

Fully-automatic, semi-automatic, under-barrel attachment, Hologram Decoy, Gauss, Incendiary rounds, mini shotgun


Rotating bolt

Rate of Fire

620 rpm





Ammunition specifications
Ammunition Type

5.45x39mm and Incendiary rounds






Korean People's Army


The FY71 is the primary weapon for KPA infantry and is the backbone of the NK military. It is the most common weapon in Crysis and Crysis Warhead, and is readily available starting from the level "Contact". It is available for multiplayer in Crysis 2 with the Decimation map pack. It once again appears in Crysis 3 both in the campaign and multiplayer, though it is rare to find one on the campaign.


The FY71 is chambered for the 5.45x39mm rifle cartridge and uses thirty-round magazines. One extra cartridge can be chambered for a maximum of 30 +1 rounds. A maximum of 331 rounds - eleven magazines plus 1 in the chamber - can be carried for this weapon. The FY71 is capable of both fully-automatic and semi-automatic fire and can mount an under-barrel attachment as well. This weapon is effective at most ranges and has a decent rate-of-fire and accuracy, making it a well-balanced rifle that is useful for most engagements. It was adopted by the North Korean People's Army in 2018, replacing the AKM as their standard weapon, making it the most readily available weapon in Crysis.


FY71 is one of the most abundant weapons in the series. Almost all KPA soldiers carry an FY71 making ammunition plentiful and readily available. The FY71 is also the single most customizable weapon available. It can be equipped with all attachments for the rifle, including the flashlight, silencer, laser aiming module, tactical attachment, incendiary ammo, under barrel grenade launcher, reflex sight, assault scope, and sniper scope. The FY71 has medium range and a moderate fire rate, and is essentially a jack-of-all-trades weapon.

The FY71 includes two colors, one is seen in Crysis, the color is completely black, in Crysis Warhead, is colored light green and black.

Incendiary RoundsEdit

Incendiary Rounds are a powerful upgrade to the normal rounds of the FY71. Each round creates a small explosion on impact, inflicting more damage than conventional rounds.


Compared to the SCAR, the FY71 is an inferior weapon because the FY71 holds less ammunition, does less damage, is less accurate, has a lower rate of fire, more recoil, and is louder. These disadvantages are somewhat countered by FY71's plentiful supply of ammunition. Midway into Crysis, flammable ammunition is made available for the FY71 through KPA equipment rooms (Though the Koreans are never seen using the ammunition), and is an enormous damage upgrade to the weapon. An FY71 chambered with incendiary ammunition will easily outclass the SCAR in every way but fully automatic fire.

Crysis 2Edit

The FY71 in the Crysis 2 multiplayer was made available for purchase via direct download with the Decimation map and weapons pack. At first glance the weapon appears to be less versatile than both the Scarab and SCAR, underclassing them in multiple areas, most notably accuracy, rate of fire, and range. The FY71 may therefore be considered a slow-firing, difficult to control, close combat weapon. However, the one advantage it holds over the other three assault rifles is its damage. The FY71 outputs considerably more damage than the other assault rifles, albeit at a slower pace than the SCAR, and much slower than the Scarab. Paired with the Aim Enhance module to compensate for the high spread and shot randomness, the FY71 is a very powerful gun in all areas except for rate of fire. Only in very long range (burst fire range) is the FY71 outclassed by the Grendel, and only in very close quarters (melee range) is the FY71 outclassed by the SCAR or Scarab due to their rate of fire. Pairing Point Fire Enhance with a laser pointer also greatly increases the FY71's accuracy.

Curiously, the weapon is significantly quieter than other weapons when firing, though not to the point of adding a Silencer. It can be equipped with Iron Sights, Reflex Sight, Laser Pointer, Silencer, Single Shot, Extended Magazine, and underslung weapons.


Accuracy: 5

Rate of fire: 6

Mobility: 5

Damage: 4

Range: 5

Crysis 3Edit

468px-Fy7 1m.bmp
FY71 M
Production information

NK ExportArms


Assault rifle

Technical specifications
Magazine Size


Maximum Ammunition


Fire Mode


Rate of Fire

550 RPM

Ammunition specifications
Ammunition Type

7.62x39 NK Rounds






The FY71 returns to Crysis 3 as the FY71M. It can be found during the mission "Only Human" in a downed VTOL with a trapped resistance team.

Attachments (Crysis 3)Edit


  • Iron Sights
  • Reflex Sight
  • Assault Scope
  • Rifle Laser Sight
  • FMJ Ammo
  • Incendiary Ammo
  • Single Shot
  • Foregrip
  • Grenade Launcher
  • Mini Typhoon
  • Muzzle Brake
  • Match Barrel
  • Bayonet


All Attachments are unlocked at Weapon Levels. Below is a list of attachments available for this weapon and the level they are unlocked at. 

Level Attachment Unlocked

  1. Iron Sights 0 Kills
  2. Reflex Sight 10 Kills
  3. Suppressor 25 Kills
  4. Foregrip 50 Kills
  5. Assault Scope 100 Kills
  6. Muzzle Brake 150 Kills
  7. Grenade Launcher 200 Kills
  8. Match Barrel 250 Kills
  9. Extended Magazine 300 Kills
  10. Rifle Laser Sight/Hologram 350 Kills

Max Gauss Attachment 500 Kills


  • In Crysis Warhead and Crysis Wars, the furniture and lower receiver of the gun appear to be painted tan.
  • In Crysis 2's multiplayer, the FY71 fires more slowly than the SCAR, has more recoil, and has a smaller magazine, but does much more damage.
  • In Crysis 3, it is only featured in one stage.
  • Apparently the FY71 was inspired from the real life AK-74.
  • This is the most real life based gun in the Crysis series (magazine, caliber, receiver, iron sights, stock, rails, and other furniture). It is basically an AK-74 with futurized mods and embellishments.
  • The buttstock in Crysis is based on the polymer AK-74M type, while the Crysis 2 buttstock is a futurized AR-15 Magpul CTR with a cheekrest.


Weapons of Crysis, Crysis Warhead, and Crysis Wars
Sidearms AY69 Micro Machine Gun · Fists · Pistol
Assault Weapons FY71 · Gauss Rifle · Grenade Launcher · Minigun · Molecular Accelerator · Molecular Arrestor · PAX · Precision Rifle · SCAR · Shotgun · Submachine Gun
Explosives (non-grenades) Anti-Tank Mine · C4 · Claymore · LAW · TAC Gun
Grenades Flashbang · Frag Grenade · Nano Disruptor · Smoke Grenade
Non-equippable Alien Beam · Autocannon · Gravity Bomb Launcher · Gauss Cannon · Shi Ten · Singularity Cannon · Smart Missiles · TAC Cannon · Tank Cannon

Weapons in Crysis 2
Sidearms M12 NovaHammerAY69Majestic
Sub-Machine Guns FelineK-Volt
Assault Rifles SCARGrendelSCARAB
Sniper Rifles DSG-1Gauss RifleSCARE
Shotguns JackalMarshall
Heavy MK60 Mod 0L-TAGX-43 MIKEHMG
Explosives M17 Frag GrenadeM34 Flash BangJAWC4Swarmer
Melee Knife
Sidearm attachments FlashlightLaser PointerSilencerExtended Clip
Assault weapon attachments SilencerExtended ClipLight ShotgunGrenade LauncherGauss AttachmentHolographic DecoyAssault ScopeFlashlightReflex SightLaser Pointer
Other attachments Sniper Scope

Weapons in Crysis 3
Secondary M12 NovaHammer IIAY69Majestic-Six
Sub-Machine Guns Feline X3TyphoonK-Volt
Assault Rifles SCAR Mod 2GrendelSCARAB Mod 2FY71MTakedown
Sniper Rifles DSG-1Predator BowGauss Sabot Gun
Shotguns Alpha JackalMarshall
Heavy MK60 Mod 0L-TAGO.G.R.X-43 MIKE
Explosives M17 Frag GrenadeM19 EMP GrenadeM34 Flash BangJAWREX ChargeSwarmer
Support Bolt SniperIncineratorPinch RifleReaper CannonX-PAC
Melee KnifeFists
Barrel attachments Iron SightsMatch BarrelMuzzle BrakeSuppressor
Scope Assault ScopeLaser SightReflex SightSniper ScopeTech Scope
Under Barrel attachments Extended ClipForegripGauss attachmentGrenade LauncherHolographic Decoy • Mini Typhoon
Skin Standard • CELL
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