Crysis Wiki
Advertisement








File:File:Train loading.png
From Hell's Heart
Crysis Warhead levels:
  Call me Ishmael
Shore Leave
Adapt or Perish
Frozen Paradise
Below the Thunder
From Hell's Heart
All the Fury
[Source]

The sixth level in Warhead. It centers about Psycho moving along the train to secure the container, he confronts many enemies while contacting JSOC to find a way to block the train.

Plot

Psycho has got on the train, and moves on to clear the train. As the train moves, he has to fight many KPA soldiers along the tracks. He faces many vehicles, from LTVs, ASVs to Helicopter, and manages to survive while being on train, mounted some weapons. O'Neill appears to help him after some distance has been reach by the train. The train stops at the station, Psycho has to fight his way to the control tower, assisted by O'Neill's VTOL. Upon reaching the control tower, he finds that switches have been broken, and the train starts moving. Psycho gets on the train again. The train moves, Emerson reports that the bridge that the container will pass over is blocked, but O'Neill's VTOL runs out of ammunition and low on fuel, he retreats to somewhere else and keeps spotting enemies for Psycho. Psycho fights many enemies from LTVs, other trains, an ASV and more Korean soldiers. Until the train enters the swamp, O'Neill cannot spot more things around, he decides to leave for other mission. Upon reaching some kind of wreck site of a VTOL, train stops. Alien forces begin launching a large attack to get the container back. Psycho fights them, and manages to win. The train proceeds forward, until it reachs the bridge which has been blocked, the game then enters a cutscene. The cutscen shows Psycho setting the C4 explosives on the bridge, and then he waits for O'Neill. A helicopter appears, with Colonel Lee, Nanosuit soldiers and a wounded engineer onboard. Colonel Lee convinces Psycho to give him the detonator, but he disagrees, Lee then orders his soldiers to drop the engineer and send a Nanosuit soldier to take care below. Psycho grabs the engineer intime, but they hang themselves with one of Psycho's arm, the engineer begs Psycho to drop him so he can retrieve the detonator and explode the bridge, he follows sometimes after he is begged. He quickly overpowers the Nanosuit soldier, dropping him into the water, as well himself. Psycho finally detonates the bridge, but he was too late, Colonel Lee manages to get away with the container, cutscene ends here.

Weapons

  • FGL40 Automatic Grenade Launcher

Enemies

  • Aliens

Vehicles

  • Helicopters (not usable)

Walkthrough

Part One

Objective: Protect the Container

Nanosuit/Tactics: Maximum Armor

Just as the level starts Emerson explains to you the situation. As she explains move ahead to the Container and take out the 3 KPA soldiers. After you dispatched all of them, go to the 20mm MG on the middle of the Train. As you move through the valley shot all Vehicles and Helicopters. A little time after O'Neil comes on his VTOL to help you out. The train then stops at a station, and Emerson orders you to go to the Control Tower to stop the train.

Part 2

Objective: Reach the Control Tower

Nanosuit/Tactics: Maximum Speed, Maximum Armor

Get of the train and clear out the Sniper first. Move towards the tower clearing out all the KPA soldiers. Climb the ladder up to the Control Room. The console is destroyed and the Train starts moving again.

Part 3

Objective: Protect the Container

Nanosuit/Tactics: Maximum Armor

Run to the train and jump back on it. O'Neil says that he is out of ammo and will give you air support.

Trivia

  • A frog is found on a ledge on top of the train entrance. Jump on top of the parked train and keep trying to grab the frog or keep pressing F towhile you do your closest jump as you will be able to grab it.
Advertisement