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The Hurricane Minigun is a powerful rotary minigun used primarily by Nanosuit soldiers of the KPA, as well US Marines as seen onboard USS Constitution.

Specifics

The Hurricane Minigun is a devastating weapon that is highly effective against both light infantry and Nanosuit soldiers. The weapon has a high-capacity 500-round drum magazine, allowing for a continuous stream of suppressive fire. While its rate of fire is considerably lower than typical miniguns, it still has a higher rate of fire than any other weapon in the game. It is arguably the most powerful non-explosive portable infantry weapon at the player's disposal. Because of its weight, only someone wearing a Nanosuit

can weild it, and even then the user is slowed down to a near walking-pace. It is however, easier to maneuver with strength mode and speed mode.

Hurricane

Hurricane Minigun

Advantages

It has more rounds per magazine than any other availible weapon, and boasts and incredible rate of fire. It is considerably powerful and can quickly defeat most enemies, even Alien Scouts. Although it features a large quantity of ammunition (1000 total), the high fire rate can burn through it surprisingly fast.

Disadvantages

The minigun slows the user down, making them an easier target. Only one extra magazine can be carried (although one can argue that the amount of ammo per magazine compensates for it).

When using speed mode to increase maneuverability, the enemy can exploit this to their advantage as the user will not be protected by their armor mode. The minigun also takes about a second to spin up before it can fire. Ammunition is sarce, although it can sometimes be found in ammo caches and wielded by some KPA Nanosoldiers.

The Hurricane minigun has low accuracy, making small and distant targets difficult to hit. As it can only be fired from the hip, accurately aiming is difficult especially on higher difficulties as the crosshair is not available. The laser pointer attachment offers some assistance to aiming, although not enough to offset the minigun's inaccuracy. While it is devastating in close range, SMG may be more effective at longer ranges as they allow the user to aim down the sights, not to mention larger ammunition supply and no penalty on maneuverability.

Trivia

  • The Hurricane's visual design is inspired by the American M134 Chaingun.
  • There is bug that causes Hurricane's barrel to disappear when the player toggles third person mode then comes back to first person mode. It can be solved by reselecting the weapon or causing the barrel to rotate by firing.
Weapons of Crysis, Crysis Warhead, and Crysis Wars
Sidearms AY-69 · Fists · Pistol
Assault Weapons FY71 · Gauss Rifle · FGL-40 Automatic Grenade Launcher · Minigun · Molecular Accelerator · Molecular Arrestor · PAX · DSG-1 · SCAR · XM2014 · MPX8 Submachine Gun
Explosives (non-grenades) Anti-Tank Mine · C4 · Claymore · LAW · TAC Gun
Grenades M84 Flashbang · M26A1 Fragmentation Grenade · EMP Grenade · AN-M8 HC Smoke Grenade
Non-equippable Alien Beam · Autocannon · Gravity Bomb Launcher · Gauss Cannon · Shi Ten · Singularity Cannon · Smart Missiles · TAC Cannon · Tank Cannon
[Source]
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