The Nanosuit Disruptor is a Support Bonus in Crysis 2 and Crysis 3. The player needs 5 dog tags (4 if the Retriever Level II Power Module is active) to gain access to it.
Description[]
Unlike the Radar Jammer, this support bonus only works within a certain radius as opposed to the entire map. To make up for this shortcoming, this support bonus in particular has more suppressive effects than the former. When the bonus is activated, the player can choose a spot on the map to place the Disruptor. Once in place, the Disruptor will emit a continuous EMP wave in a small radius. Any enemy near the disruptor will have their suit and any electronics completely disabled and their suit's energy will be drained. This is especially effective against enemy players with the Maximum Radar and/or Maximum Nanosuit support bonuses active as it will suppress the suit's abilities regardless and can be effective at ambushing enemy players with. The Disruptor is however able to be destroyed by enemy gunfire. The Disruptor can also be circumvented by any player who has the Armor Enhance Level III Armor Module equipped to their Nanosuit which grants them immunity to this, effectively rendering this Support Bonus useless in those circumstances. The Nanosuit Disruptor is the precursor to the more superior EMP Blast support bonus seen in Crysis 3. The Nanosuit Disruptor will last longer if the player who planted it is using Retriever Level III.
Trivia[]
- The Disruptor resembles a barrel-shaped shield generator or capsule.