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'''Spears''' is an objective game mode where six players fight against six players over control of three neutral spears around the map. Stand next to a spear to start capturing it for the team. The more players near the spear, the faster it will capture. 250 XP will be awarded to every player that helps capture. Once a spear is captured, one point will be added to the team's score every five seconds. The first team to reach 100 Points, or the team with the most points in the 10 Minute Time Limit, will be the winner. Shields can be ripped off the spear to protect players while capturing, but a weapon will not be useable while holding the shield. If an enemy player attempts to capture the spear, stand in the capture radius to stop the capture meter from filling. Killing the player or removing them from the radius will instantly revert any progress they may have made in the capture meter.
   
 
Spears is an objective game mode where six players fight against six players over control of three neutral spears around the map. Stand next to a spear to start capturing it for the team. The more players near the spear, the faster it will capture. 250 XP will be awarded to every player that helps capture. Once a spear is captured, one point will be added to the team's score every five seconds. The first team to reach 100 Points, or the team with the most points in the 10 Minute Time Limit, will be the winner. Shields can be ripped off the spear to protect players while capturing, but a weapon will not be useable while holding the shield. If an enemy player attempts to capture the spear, stand in the capture radius to stop the capture meter from filling. Killing the player or removing them from the radius will instantly revert any progress they may have made in the capture meter.
 
 
==Gallery==
 
==Gallery==
 
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<gallery>

Latest revision as of 11:17, 9 May 2020

Spears is an objective game mode where six players fight against six players over control of three neutral spears around the map. Stand next to a spear to start capturing it for the team. The more players near the spear, the faster it will capture. 250 XP will be awarded to every player that helps capture. Once a spear is captured, one point will be added to the team's score every five seconds. The first team to reach 100 Points, or the team with the most points in the 10 Minute Time Limit, will be the winner. Shields can be ripped off the spear to protect players while capturing, but a weapon will not be useable while holding the shield. If an enemy player attempts to capture the spear, stand in the capture radius to stop the capture meter from filling. Killing the player or removing them from the radius will instantly revert any progress they may have made in the capture meter.

Gallery