The Swarmer is a multi-shot rocket launcher only available in the Crysis 2 campaign or single player and in Crysis 3 multiplayer as a Support Bonus, unlocked after 5 dog tags (4 if the Retriever Level II Power Module is active).
Appearance[]
It is a large, bulky, box-like weapon, about the size of an ammo crate. It holds up to 64 rockets (more if the player is also using Retriever Level III), and shoots 8 rockets at a time. It also has a laser homing function which can be used when locked on to a target. It is one of, if not the most, powerful and polyvalent weapons in the game, able to kill many lesser enemies at once and even the armored Devastators in a few salvos. It is also an effective weapon against the Ceph Gunship. To kill Devastators, 32 rockets are needed. The weapon is very rare, appearing only a total of 5 Swarmers in the entire campaign. Three appear in Semper Fi or Die, and two appear in Terminus.
Like the HMG, it greatly slows the player down, has a very limited ammunition capacity, and is difficult to aim. A salvo fired too close to the player can be lethal unless the player is in Armor mode, which can further be helped if Auto Armor is active. Players equipped with the Detonation Delay Level III Armor Module gain additional defense against this support bonus as the Level III variant grants defense against missile barrages.
Stats[]
Accuracy: 2
Rate of fire: 4
Mobility: 1
Damage: 4
Range: 6
Trivia[]
- The Swarmer's Heads Up Display icon is that of the Jackal, seen from the Visor, like the L-TAG. When picked up, the Swarmer does not show any icon.
- In Crysis 3, the Swarmer has a Heads Up Display icon.
Weapons in Crysis 2 | |
---|---|
Sidearms | M12 Nova • Hammer • AY-69 • Majestic |
Sub-Machine Guns | Feline • K-Volt |
Assault Rifles | SCAR • Grendel • SCARAB |
Sniper Rifles | DSG-1 • Gauss Rifle |
Shotguns | Jackal • Marshall |
Heavy | Mk.60 MOD 0 • L-TAG • X-43 MIKE • HMG |
Explosives | M17 Frag Grenade • M34 Flashbang (Final beta only, scrapped during release) • JAW • C4 • Swarmer |
Melee | Knife |
Attachments | |
Sidearm attachments | Flashlight • Laser Sight • Silencer • Extended Clip |
Assault Weapon attachments | Silencer • Extended Clip • Light Shotgun • Grenade Launcher • Gauss attachment • Holographic Decoy • Assault Scope • Flashlight • Reflex Sight • Laser Sight • Iron Sights |
Other attachments | Sniper Scope |
[Source] |
Weapons in Crysis 3 | |
---|---|
Secondary | M12 Nova • Hammer II • AY-69 • Majestic-Six |
Sub-Machine Guns | Feline X3 • Typhoon • K-Volt |
Assault Rifles | SCAR Mod 2 • Grendel • SCARAB Mod 2 • FY71M • Takedown • Claw |
Sniper Rifles | DSG-1 • Predator Bow • Gauss Sabot Gun |
Shotguns | Alpha Jackal • Marshall • Rhino |
Heavy | Mk.60 MOD 0 • L-TAG • O.G.R. • X-43 MIKE |
Explosives | M17 Frag Grenade • M19 EMP Grenade • M34 Flashbang • JAW • REX Charge • Swarmer |
Support | Bolt Sniper • Incinerator • Pinch Rifle • Reaper Cannon • X-PAC • HMG • AGL |
Melee | Knife • Fists • Shield |
Attachments | |
Barrel attachments | Bayonet • Match Barrel • Muzzle Brake • Silencer |
Scope | Iron Sights • Assault Scope • Laser Sight • Reflex Sight • Sniper Scope • Tech Scope |
Under Barrel attachments | Extended Clip • Dual Magazine • Foregrip • Gauss Attachment • Grenade Launcher • Holographic Decoy • Mini Typhoon |
Skin | Standard • C.E.L.L. |
[Source] |